Friday, 27 February 2015

UNITY day 2

Today I started a "roll-a-ball" game in unity pretty self explanatory you roll a ball I started up unity and got into the game maker or manager.

It is very difficult to use there are so many options and it is so easy to mess up even one little tiny detail. Then from the starting I got onto the movement of my player.


the movement on this is probably the hardest thing because I have to manually code the movement and forces and its a whole lot of fun.

this is the manual coding i have to do it still has literally a 3000 problems which i have no clue how to fix but i'll look for tutorials.












Thursday, 26 February 2015

UNITY

Today I found a game developer software called unity. I looked around to see what kind of games and movements I could make. I found an animation that used Parkour to move around like jumping sliding over and around obstacles. I'm thinking of making one of those when iget some experience in Unity.

Tuesday, 24 February 2015

Fourth Day Of MIT AppInventor

 I really liked making this app simply because it was a challenge. I could have made the design more easy on the eyes but what is cool is that you can change the look of the buttons to whatever.

The coding in this app was a real challenge I had to go back multiple times to fix it but in the end it finally works. I learned the data storage was very important the way you can go back to an open app on your phone is because the data storage components.

Day three of MIT AppInventor.

 I liked this app because you can, well paint on the screen or "canvas" and wipe it and restart. I really liked doing this one because of the coding blocks.

On the third day of MIT AppInventor I made paint I found this interesting because of the colour and the direction blocks I thought it would've just gone in any directions right off the bat but no I learned you need certain blocks to direct the colour.

The second day on MIT AppInventor

 The second day on this site I made an app that is a magic 8-ball the coding in this app is really interesting because it is just really cool how these sensors and buttons work.

The design of this app is pretty simple but the sensors in this (AccelerometerSensor1 and Sound1) are awesome but i learned that you can put media in apps like sounds pictures and align the text boxes differently.

What I learned on the First day of MIT AppInventor (Speaktome)

 The first day I played around a bit and looked through what I could do in this website and how I can make my app look half decent. and I looked at all the components that I had that I could use.

I then looked at the blocks I could use. so many options and all I had to do use three blocks to make this app work properly. I learned the first day that coding is a lot easier than it looks and this site is great for beginners.

Tuesday, 17 February 2015

Magic 8-Ball App

 This app is called Magic 8-ball. Hopefully the QR Code Generator worked you will need an Android Phone, an IOS or iPhone will not work. 

This App is called Don'tTextandDrive

This App is for when you are driving and someone texts you, your Android phone will automatically text that person back. You do need an Android phone this will not work with an iPhone.

SpeakToMe App

This Is The First App I Made On App Inventor called "SpeakToMe" type something in and your Android phone will speak it.

This App is called "Paint"

I hope this QR code works this is the Paint app I have made, pretty self-explanatory you can paint. Will not work on iPhone you do need an Android phone.